Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Jan 16, 2007, 04:54 PM // 16:54   #1
Ascalonian Squire
 
Join Date: Jan 2007
Guild: Glob of Ectospasm
Profession: D/
Advertisement

Disable Ads
Default D/Me: Fast Solo FOW Beach Farming

Hi, since a few weeks I have been busy creating a fast and reliable build to farm obsidian shards and golds in FOW at the beach. By now my build is finished and I have made over 30 succesfull runs with it doing it faster then ANY W/? build. So enough with the talking and enjoy the build!

Attribute Points:

Inspiration Magic: 5
Scythe Mastery: 12 + 3
Earth Prayers: 8
Mysticism: 9 + 1


Skills:

[skill]Avatar of Balthazar[/skill][skill]Physical Resistance[/skill][skill]Vital Boon[/skill][skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Victorious Sweep[/skill][skill]Mystic Sweep[/skill][skill]Pious Haste[/skill]*

*Pious Haste can be changed with another skill of choise, but I always bring it with me to have a back-up sprint when Avatar of Balthazar is still recharching and I need to sprint away.


Equipment:

* Armor:
Headgear with Mysticism +1.
Furthermore no specific armor is required, although I recommend you to have a max level armor with insignia and runes that boost your armor and/or energy and/or health.

* Runes/Insignia:
1 Minor Rune of Scythe Mastery.
Energy/Health/Armor boosting runes/insignia

* Weapons:
Just a random scythe would do, a suggestion is to use a zealous scythe with energy/health boost and/or armor penetration to make things easier.


Usage:

Start

*Cast Avatar of Balthazar and Vital Boon when you spawn in the FOW. Then you run through the mobs and circle around the rock where you eventually stop to let the patrols pass you. (You can use Mystic Regeneration to heal yourself when neccesary). Then when you meet the Snarling Driftwood, you must take them down quickly followed by the Doubter's Dryder that stands behind them because of the two shadow patrols that come by.

Killing


Important: Always keep away from the Ancient Skale!

*While fighting the Snarling Driftwood, keep up Physical Resistance, Vital Boon, Mystic Vigor and Avatar of Balthazar when possible. Then when health goes down, cast Mystic Regeneration to get/keep your health up. Because of the three enchantments on you, your health stays high. And even when your health drops (which it shouldn't anyway). The enchantments on you provide enough healing power to stay alive. Keep on spamming the attack skills and when their health is at 1/3 you will also gain health from Victorious Sweep. The mobs should die quickly and easily.

*The Doubter's Dryder are killed in a different way, first of all do not cast any enchantment on you because they will use Shatter Enchantment and Drain Enchantment which remove your enchantments and deal quite a lot of damage. Just lure them to a safe spot, again, away from the Ancient Skale. Just attack them with your two attack skills and they should die quickly without any problems. Use Mystic Vigor,Mystic Regeneration and/or Vital Boon when your health drops below the 250.

*The Armored Cave Spider are also very easy and fast to kill. First kill the three Doubter's Dryder that stand infront of the cave. Then make the Armored Cave Spider spawn and wait for them to spread out infront of the cave. Cast Vital Boon,Mystic Regeneration,Mystic Vigor and Physical Resistance before you proceed. Then Lure 1 of them and pull him away from all the others. Wait untill the three Armored Cave Spider are together and pull them back more. Then just keep your enchantments up and Mystic Regeneration will provide you with enough healing power to stay alive and counter the poisen. Spam your attack skills and they will die within 20-40 seconds.

Template:
AaRyQlyrIbOu3kA7V8+dhuM3DMA


Video's:
http://www.youtube.com/watch?v=hins5BrXhb4 Armored Cave Spiders
http://www.youtube.com/watch?v=16daNwlGyBA Doubter's Dryders
http://www.youtube.com/watch?v=yhgjylWAVIU Snarling Driftwoods


Also see my post on guildwiki:
http://gw.gamewikis.org/wiki/Build:D...olo_FoW_Farmer

Last edited by VirtualQ; Jan 17, 2007 at 02:41 PM // 14:41..
VirtualQ is offline   Reply With Quote
Old Jan 16, 2007, 05:48 PM // 17:48   #2
Jungle Guide
 
pegasux's Avatar
 
Join Date: Nov 2005
Location: New Mexico < PUKE >
Guild: Elite Rogues Inc. [ER]
Default

looks like a real nice build =)...whether it is faster then a warrior w/me running triple chop and cyclone may be up for debate since you can group ALL the cave spiders at the entrance and do dmg to ALL of em with cyclone and triple chop. you can also group the separate spawns of six in the cave into one group also. how long does 1 full spider cave run take?
pegasux is offline   Reply With Quote
Old Jan 16, 2007, 05:53 PM // 17:53   #3
Lion's Arch Merchant
 
bored-.-bored's Avatar
 
Join Date: Nov 2006
Location: Behind You...
Guild: X Team Slayers X
Default

nice 1 mate but isnt it similar to the build in the UW solo that can be found in the w/me solo build (bit confusing even for me..)
bored-.-bored is offline   Reply With Quote
Old Jan 16, 2007, 06:07 PM // 18:07   #4
Ascalonian Squire
 
Join Date: Jan 2007
Guild: Glob of Ectospasm
Profession: D/
Default

@ Pegasux: Maybe you are right, It it possible that one of the W/? builds is faster in killing the cave part. But the dervish is no matter what "fast" in doing this run. time for completing beach + cave depends on your spawn but i'd say an avarge run would take about 30-50 min depending on how well trained you are at this run. I will try and time this run and post my best time here next week.

@bored: Mmm, not really, and as far as I know I was already building this build before he even posted his UW build on guru
VirtualQ is offline   Reply With Quote
Old Jan 16, 2007, 06:40 PM // 18:40   #5
Academy Page
 
Join Date: Aug 2006
Guild: Can't Touch [This]
Default

When will ANERF finally wake up and do something about Dervishes .__.

They make me sick...look I can do that...big deal.

Nice it works thou you weren't being very creative tbh: I find it to basic.
Milan-V is offline   Reply With Quote
Old Jan 16, 2007, 06:47 PM // 18:47   #6
Ascalonian Squire
 
Join Date: Jan 2007
Guild: Glob of Ectospasm
Profession: D/
Default

@ Milan-V: Thanks for your reaction, i am just here to share this build with people, I put alot of time in creating this build. It works perfectly for FOW so why are you saying it is "to basic"... If it works, it works and then you dont make it more complicated just because otherwise it isn't original.

Last edited by VirtualQ; Jan 16, 2007 at 06:52 PM // 18:52..
VirtualQ is offline   Reply With Quote
Old Jan 16, 2007, 07:01 PM // 19:01   #7
The Greatest
 
Arkantos's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

Quote:
Originally Posted by bored-.-bored
nice 1 mate but isnt it similar to the build in the UW solo that can be found in the w/me solo build (bit confusing even for me..)
Not close.

Quote:
When will ANERF finally wake up and do something about Dervishes .__.

They make me sick...look I can do that...big deal.

Nice it works thou you weren't being very creative tbh: I find it to basic.
Why does it matter if it's creative? If it works, it works.

Grats on the build, seems fun. I knew Dervishes would be able to solo the spiders.
Arkantos is offline   Reply With Quote
Old Jan 16, 2007, 07:40 PM // 19:40   #8
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Default

Looks like a strong build for this sorta thing. I can't see how its faster than a warrior though... Once your Avatar goes down you lose your holy damage and take twice the damage leaving you with a good 50-60seconds for it to recharge before you can get upto speed again.

Would've thought an accidental Skale agro to be alot more dangerous for a Dervish too. Rend + Massive degen...
Evilsod is offline   Reply With Quote
Old Jan 16, 2007, 07:47 PM // 19:47   #9
Ascalonian Squire
 
Join Date: Jan 2007
Guild: Glob of Ectospasm
Profession: D/
Default

@Evilsod: Without avatar of balthazar you can attack everything just fine at same speed, and as for the skales, just don't lure them and everything will be just fine and even when you are running through them with avatar of balthazar you wont die that quick, trust me
(You will see it when I post the video)
VirtualQ is offline   Reply With Quote
Old Jan 16, 2007, 08:16 PM // 20:16   #10
Ascalonian Squire
 
Zipster's Avatar
 
Join Date: Aug 2006
Guild: Namelessones
Profession: N/Me
Default

Quote:
Originally Posted by Milan-V
When will ANERF finally wake up and do something about Dervishes .__.

They make me sick...look I can do that...big deal.

Nice it works thou you weren't being very creative tbh: I find it to basic.
Someone piss in your cornflakes this morning? Don't answer as I really don't care.

The /me could be considered "basic", but spending 1K a pop to test the build is not. Good job on the build and thanks for sharing.
Zipster is offline   Reply With Quote
Old Jan 17, 2007, 02:38 PM // 14:38   #11
Ascalonian Squire
 
Join Date: Jan 2007
Guild: Glob of Ectospasm
Profession: D/
Default

Added three movies, enjoy!
VirtualQ is offline   Reply With Quote
Old Jan 17, 2007, 04:41 PM // 16:41   #12
Desert Nomad
 
Big_Iron's Avatar
 
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
Default

Nice job VirtualQ. I've been wanting to try out my Derv in FoW. Now I just need for America to get favor while I'm awake.
Big_Iron is offline   Reply With Quote
Old Jan 17, 2007, 07:50 PM // 19:50   #13
Jungle Guide
 
ubermancer's Avatar
 
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
Default

Quote:
Originally Posted by Evilsod
Looks like a strong build for this sorta thing. I can't see how its faster than a warrior though... Once your Avatar goes down you lose your holy damage and take twice the damage leaving you with a good 50-60seconds for it to recharge before you can get upto speed again.

Would've thought an accidental Skale agro to be alot more dangerous for a Dervish too. Rend + Massive degen...
Holy damage does basically nothing for you here, except against the silly Protector's Strike spammers, who have never been anything but fodder. I agree that the 'half the time, half the damage' approach of Balth isnt that hot here... seems like you could take another, better elite.

How well does Mystic Sandstorm + Mirage Cloak (with maybe a preceeding whirlwind / aftershock) spike work when trying to spike down an aoe of foes? I know that the interupts and +30 elemental armor here all but prohibits this approach, but it seems like you could get a large group of foes together, maybe work them down with degen / chilling victory / whatever, then just before they scatter, BAM.

Oh, and Skales cast Rend Enchantments first. This means that if you put an enchant up, then run by a bad spawn, they will NOT open with degen (giving you a good leadway).
ubermancer is offline   Reply With Quote
Old Jan 17, 2007, 08:10 PM // 20:10   #14
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Default

Since you say that Avatar of Balthazaar basically isn't needed... why not bring Avatar of Lyssa? Spiders spam called shot, have to keep Apply Poison up and use Healing Spring. +40-50 damage on every hit if you catch em like that and they'd drop alot quicker surely. I'm sure you can get to the cave without Balth for running.
Evilsod is offline   Reply With Quote
Old Jan 17, 2007, 09:03 PM // 21:03   #15
Jungle Guide
 
pegasux's Avatar
 
Join Date: Nov 2005
Location: New Mexico < PUKE >
Guild: Elite Rogues Inc. [ER]
Default

Lyssa sounds good...or you could take Dwayna so you can kill the skales possibly. A heal of +35 every 2 seconds from spamming your 2 attacks will fight off the -10 degen + the hex will be constantly removed every 2 seconds.
pegasux is offline   Reply With Quote
Old Jan 18, 2007, 02:20 AM // 02:20   #16
Lion's Arch Merchant
 
Join Date: Dec 2006
Guild: Liars Cheats and Thieves [Liar]
Profession: D/
Default

any chance you could post a video on how to do the run to the beach?
t3dw4rd0 is offline   Reply With Quote
Old Jan 18, 2007, 09:27 PM // 21:27   #17
Wilds Pathfinder
 
drupal's Avatar
 
Join Date: Sep 2006
Default

This video shows the run: http://www.youtube.com/watch?v=citjz7dhtYI
drupal is offline   Reply With Quote
Old Jan 19, 2007, 01:22 AM // 01:22   #18
Jungle Guide
 
ubermancer's Avatar
 
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
Default

Quote:
Originally Posted by pegasux
Lyssa sounds good...or you could take Dwayna so you can kill the skales possibly. A heal of +35 every 2 seconds from spamming your 2 attacks will fight off the -10 degen + the hex will be constantly removed every 2 seconds.
Definatly agreed, thats worth a test run.
ubermancer is offline   Reply With Quote
Old Jan 19, 2007, 01:24 AM // 01:24   #19
The Greatest
 
Arkantos's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

Avatar of Dwayna + Mystic Vigor = gg

With Dwayna you'd probably be able to solo the beach and the cave.
Arkantos is offline   Reply With Quote
Old Jan 19, 2007, 01:30 AM // 01:30   #20
Jungle Guide
 
ubermancer's Avatar
 
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
Default

Quote:
Originally Posted by Arkantos
Avatar of Dwayna + Mystic Vigor = gg

With Dwayna you'd probably be able to solo the beach and the cave.
Rend Enchantments vs Mystic Vigor = gg
ubermancer is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:13 AM // 10:13.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("